Dread Adventures
A growing collection of one-shot horror scenarios for the tabletop RPG Dread.
Facts
| Developer | Confoxing |
|---|---|
| Platforms | Tabletop, Dread (Jenga tower) |
| Price | Free, Pay what you want |
| Website | https://confoxing.itch.io |
Store links
- The Morals of Knossos — DriveThruRPG
- A Cabin in the Woods — DriveThruRPG
- The Morals of Knossos — itch.io
- A Cabin in the Woods — itch.io
Description
Dread Adventures is a collection of one-shot scenarios written for the horror RPG Dread, built around the system's signature Jenga-tower tension. The scenarios can also be played in other systems.
The collection currently contains two scenarios, with more to come as they are polished for release.
History
Over the years, the founder of Confoxing has hosted many tabletop role playing games in different systems, building up a library of campaigns, settings, and scenarios. Dread Adventures is that library being polished up and shared.
A Cabin in the Woods was the first scenario he ever created for any system. Originally written for Dread, it has been played in several systems and gone through numerous iterations. It's inspired by Norwegian folklore and uses isolation as its main horror mechanic. The story unfolds in and around a remote cabin nestled in the Norwegian wilderness, where a group of teenage friends get together for one final weekend together before life scatters them in different directions. As a mysterious storm rolls in, this weekend of fun and games take a darker turn as the group realize they’re not alone. Something ancient and hungry watches them from the shadows, and they will eventually find themselves in a race for survival.
The Morals of Knossos is a psychological horror scenario inspired by the Greek myth of the Minotaur, the Prohibition-era underworld of 1920s New Orleans, and the Doctor Who episode The God Complex. It uses the familiar structure of a haunted labyrinth, reimagined as a shifting hotel, to explore how people face their deepest fears and moral failings. Several characters awaken with no memory of the past five years, trapped inside Hotel Knossos, a surreal structure that reshapes itself while confronting them with rooms tailored to their worst fears. Their imprisonment in the labyrinth is both punishment and test. One that only ends when they face what they have done.
Features
- One-shot scenarios for Dread, playable in other systems
- Designed to be 'pick-up-and-go', requiring no advanced preparation by the players
- Includes questionnaires and handouts
- New scenarios will be added as they are polished for release
Credits
- Anders Lystad Brevik — Writing and scenario design
- llambrano — Cover image (The Morals of Knossos), Pixabay Content License
- StockSnap — Cover image (A Cabin in the Woods), Pixabay Content License